Ming the Mechanic
The NewsLog of Flemming Funch

Wednesday, April 14, 2004day link 

picture Via Quotes of the Day:

"Reality is that which, when you stop believing in it, doesn't go away."
- Philip K. Dick

Yeah, that's a good way of putting it.

That would exclude, oh, how about governments and countries? If we don't believe in boundaries and in the power of certain groups of people to govern us, then there really isn't anything there. There are continents and land and people. But no borders and no power over us. No laws either. They aren't really real. People are real. What they do is real. Their thoughts and feelings and actions are real.

Goodbye to religions too. If you don't believe in them, there's really not much there. A lot of church buildings and some books. Good deeds are real.

Scientific laws and theories go away as well when we stop believing in them. Nature and life doesn't go away. The flowers keep blooming and the planets keep rotating around their stars. And there's a system to that, which keeps working. But it is the theoretical models of how we think that works that drop away.

There's a lot of things our theories say don't exist or can't exist. If we stop believing in those theories, those things will still be there. Extraterrestrials, other dimensions, paranormal perceptions, miraculous events. Except that they won't be miraculous or paranormal unless you have some kind of belief about how unlikely they're supposed to be.

Dreams exist whether you believe in them or not. You'll be zipping around in fantastic realities every day, at least when you sleep.

Failure and success, loyalty and betrayal, mistakes, lies, obligations, promises, shoulds - none of it means much if one stops believing. What matters is what is there, and what you actually do. Good constructive actions last longer than destructive actions. They're more real. Good and bad feelings exist. The reasons for them do not.

Life exists. Consciousness exists. I exist. I'm probably more real the more I get over my beliefs about why and how.
[ | 2004-04-14 10:13 | 17 comments | PermaLink ]  More >

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